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Strawberry
Brez
kimer
evolution
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evolution
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evolution


Posts : 73
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Join date : 2012-04-16

Bind's Empty
PostSubject: Bind's   Bind's EmptyThu Oct 25, 2012 5:17 pm

Bind´s yell grenade and laughter
This *Bind
is used to listen to a yell of granade launched by oneself or someone in
your team
Activated: cg_autoradio1
Deactivated: cg_autoradio 0

Binds configurations
you can change key x by any other key.

bind
x "ut_radiolol". Bind laughter
bind x "ut_itemdrop” ( Drop item )
bind x "ut_weaptoggle knife" (u select the knife)
bind x "ut_weaptoggle grenade” (u select the nade)
bind x "ut_weaptoggle sidearm" (u select the pistol)
bind x "ut_weaptoggle secondary" (select secondary weapon)
bind x "ut_itemdrop flag” (drop flag)
bind x "ut_weapdrop” (drop weapon you're using)
bind x "ut_weapdrop primary” ( drop weapon primary)
bind x "ut_itemdrop medkit" ( drop medkit)
bind x "ut_itemdrop medkit; say_team "medkit dropped""
bind x "say xxxx" (message that everyone can see.)
bind x "ut_weaptoggle bomb" ( select bomb)
bind x "ut_itemuse" (activating / deactivating items)
bind x "+vstr reload_start reload_end
bind x "ut_itemdrop Kevlar (drop kevlar)
bind x "toggleconsole" (open console)
bind x "ut_itemdrop flag (drop flag)
bind x "ut_itemdrop kevlar; ut_itemdrop helmet; ut_itemdrop laser;ut_itemdrop silencer; ut_itemdrop medkit; ut_itemdrop nvg" (drop all items)

Status commands:
$health ( health status shows )
$location (indicates your position on the map )
$crosshair (shows the pointing position to the focus of your weapon)
$weapon (indicates the weapon you are currently using )
$bullets/$clips (reports on your remaining ammunition (bullets number and the number of chargers that still hold) )

You can also configure a bind to select a group of weapons leave a link here about this.
http://www.urbanterror.info/docs/texts/120/#3

I hope this little guide will help of bind's for your own settings urt.
Greetings Smile
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kimer
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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 6:22 am

nice post and thanks evo Smile

I only use drop flag and kevlar hehehehe and recently i configure it to change weapons Wink I think is very usefull hehehe until now i scroll up and down my mouse lol
Yes... want to use pistol and grenade selected... fuuuuu

//if you have a secondary weapon use it and if haven't use pistol. Change between secondary and pistol
bind x ut_weaptoggle secondary sidearm

//change between granade and primary
bind x ut_weaptoggle grenade primary

Someone have other interesting binds??? are very welcome Wink
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Brez
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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 10:10 am

Hi,

my cfg Smile

Code:
// Urban Terror configuration
//

// comments marked as * are default values

// # Hardware # //

// Graphic card
seta cg_drawFPS "0"        // fps (frames per second) display (0 off, *1 on)
seta r_colorbits "0"        // color depth (0 desktop default, 16, 32*)
seta r_texturebits "0"      // texture colors (0 desktop default, 16, 32*)
seta r_texturemode "GL_LINEAR_MIPMAP_LINEAR" // (filter: *NEAREST bilinear
                                            // LINEAR trilinear)
seta com_maxfps "125"      // max frames/second, 125 best
seta cg_sfxParticle "0"    // particle effects (- hit effects) (*0 off, 1 on)
seta cg_showBulletHits "0"  // hit info by nme(0 off, 1 where/whom, *2 1+damage)

// Monitor
seta r_fullscreen "1"      // fullscreen mode (*0 off, 1 on)
seta r_mode "-1"            // r_mode list: http://urt.taggedzi.com/guide1.php
seta r_customwidth "1920"  // resolution custom width
seta r_customheight "1080"  // resolution custom height
seta r_displayrefresh "0"  // Refresh rate (0 desktop default, 60, 70...)
seta r_swapinterval "0"    // vertical sync (0 off, turn on if getting tearing)

// Gamma/Brightness
seta r_brightness "1"
seta r_gamma "1.15"

// Sound
// seta s_driver "oss"        // sound driver (linux: alsa, oss)

// Network
// http://www.www0.org/w/Networking,_lag_meter,_and_gaming_consistency_guide_to_Urban_Terror
seta cg_lagometer "0"      // lag-o-meter display (0 off, *1 on)
seta rate "25000"          // transfer dl threshold (25000 broadband, *3000)
seta cl_maxpackets "42"    // packets sent per frame (*30-42) 42 is usually >

// Mouse
seta sensitivity "4"      // mouse speed (*5)
set m_filter "0"            // smooth mouse by averaging input (*0 off, 1 on)

// # Player # //
seta cg_selectedPlayerName "=PD=Brez" // player name
seta raceblue "2"          // player skin (1-4)
seta racered "2"
seta cg_rgb "1 0.5 1"      // player marker color (R G B Alpha)
seta cg_sfxTeamBands "1"    // team bands (0 off, 1* on)

// # General Settings # //
set cg_gunsize "1"          // gunsize (*0 large, 1 small)
set cg_hitsound "1"        // hit sound when hitting opponent (*0 off, 1 on)
// Tac goggle color
cg_nvg "3" // (*0 green,1 red,2 blue,3 yellow,4 cyan,5 purple,6 pink,7 orange)

// # HUD settings # //
seta cg_mapalpha "0.5"    // map transparency (*0.7)
seta cg_maparrowscale "2" // map player arrow size (*3.0)
seta cg_mappos "1"        //map posit. (0 off, *1, top-left, 2-9 counter-clock)
seta cg_mapsize "150"    // map size (*150)
seta cg_hudweaponinfo "1" // Weapon information (0 rounds/clips/mode,
                          // 1 - 0 + weapon, *2 - 1 + icon)
seta cg_drawcrosshair "4"            // crosshair type (1-11)
seta cg_crosshairsize "20"            // crosshair size (*5)
seta cg_crosshairrgb "0 1 0 0.7"      // crosshair color (RGB Alpha[must be 1])
seta cg_crosshairnamestype "3"        // crosshair name types (0-3*)
seta cg_crosshairnamessize "0.2"      // crosshair player name size
seta cg_crosshairfriendRGB "1 .5 0 1" // crosshair color teammates (RGB Alpha)
seta cg_scopefriendrgb "1 .5 0 1"    // crosshair color team scoped (RGBA)
set cg_chatTime "8000"    // chat messages display time (in milliseconds)
seta cg_drawteamoverlayscores "3"    // team box (0 off, *1 both teams,
                                      // 2 1 + nme alive, 3 1 + all alive)

// # Keybindings # //
// http://urt.taggedzi.com/guide1.php - available keys
bind ~ "toggleconsole"
// Menus
// bind SHIFT "ut_radio"    // radio menu
bind TAB "+scores"        // scoreboard

// Movement
bind e "+forward"        // move forward
bind d "+back"            // move backward
bind s "+moveleft"        // move left
bind f "+moveright"      // move right
bind SPACE "+moveup"  // jump
bind r "+button8"        // sprint
bind SHIFT "+movedown"

// Crouch Toggle
set sit "+movedown; wait 15; set crouch vstr stand"
set stand "-movedown; wait 15; set crouch vstr sit"
set crouch "vstr stand" //set default
bind a "vstr crouch"

// Weapons/Items
bind MOUSE1 "+attack"            // fire
bind MOUSE2 "+button6"            // bandage
bind aux2 "+button7"            // activate - open/close door,(def)use bomb
bind MWHEELDOWN "ut_zoomout"      // zoom out
bind MWHEELUP "ut_zoomin"        // zoom in
bind t "+button5"                // reload
bind c "+button3"                // weapon mode (automatic, burst...)
bind g "ut_weaptoggle primary"    // primary weapon was g
bind w "ut_weaptoggle secondary"  // secondary weapon
bind v "weapon 12; weapon 11"    // smoke grenade before hand grenade
bind q "ut_weaptoggle sidearm"    // sidearm
bind x "ut_weaptoggle knife"      // knife
bind aux1 "ut_weapdrop"              // drop weapon was z
bind 1 "ut_itemnext"              // next item
bind 2 "ut_itemdrop"              // drop item
bind 3 "ut_itemuse"              // use item

// weapon cycle muis button 2
set wc_01 "set cycle vstr wc_02;ut_weaptoggle primary secondary"
set wc_02 "set cycle vstr wc_03;ut_weaptoggle secondary sidearm"
set wc_03 "set cycle vstr wc_01;ut_weaptoggle sidearm primary"
vstr wc_01
bind MOUSE3 "vstr cycle"


// wapens laden
set load1 "set load vstr load2; set gear GLAOUTA; ut_echo LR/MP5/Desert Eagle/Laser"   
set load2 "set load vstr load1; set gear GNJOUAA; ut_echo PSG/UMP/Desert Eagle/Silancer"   
set load "vstr load1" // Default
bind ALT "vstr load" // GEAR Selection

// fine grain sniper toggle (lessens mouse sensitivity)
set zoomtoggle1 "cg_zoomfov 15; sensitivity 10; set nextzoomtoggle vstr zoomtoggle2; ut_echo sniper view"
set zoomtoggle2 "cg_zoomfov 22.5; sensitivity 13; set nextzoomtoggle vstr zoomtoggle1; ut_echo regular view"
set nextzoomtoggle "vstr zoomtoggle1"
bind h "vstr nextzoomtoggle"

////========== Zoom_Drop Toggle ============= by <taggedzi>
//set mouse2_zoom_in "bind MOUSE2 ut_zoomin; wait 15; ut_echo MOUSE2 Status: ^6Zoom IN; set mouse2 vstr mouse2_zoom_drop"
//set mouse2_zoom_drop "bind MOUSE2 ut_weapdrop; wait 15; ut_echo MOUSE2 Status: ^6Drop Weapon;set mouse2 mouse2_zoom_in"
//set mouse2 "vstr mouse2_zoom_in" //set default
//bind KP_ENTER “vster mouse2”


// Chat
bind y "messagemode"  // chat global
bind u "messagemode2" // chat team
bind i "messagemode3" // chat target (person behind crosshairs)
bind o "ut_radio"    // radio menu

// radio keys
// http://wiki.urbanterror.org.ve/index.php?title=Manual_de_Urban_Terror#Radio_Command_Chart

bind 7 ut_radio 2 1            // Move in.
bind F2 ut_radio 3 9            // Holding here.
bind F3 ut_radio 3 3 [$health]  // I need a medic!
bind F4 ut_radio 4 3            // Base status?
bind F5 ut_radio 7 2            // I'm going for the flag.
bind F6 ut_radio 2 6            // Requesting backup.
bind F7 ut_radio 2 5            // Cover me.
bind F8 ut_radio 5 5            // Incoming!
bind F9 ut_radio 7 6            // Flag exiting left.
bind F10 ut_radio 7 8          // Flag exiting front.
bind F11 ut_radio 7 7          // Flag exiting right.
bind F12 ut_radio 1 5          // Base is secure.

bind 4 ut_radio 1 2            // Negative.
bind 5 ut_radio 1 1            // Affirmative.
bind 6 ut_radio 9 1            // Good job team.
bind 8 ut_radio 9 9            // Thanks.
bind 9 ut_radio 6 6 Hi          // Hi (High)
bind 0 ut_radio 6 7 Hello      // lo (Hello)

// System controls
bind - "vote no"                                  // vote no
bind = "vote yes"                                // vote yes
bind HOME "screenshot; ut_echo screenshot taken"  // take screenshot
bind END "toggle cg_drawFPS"                      // fps display toggle
bind INS "toggle cg_lagometer"                    // lag-o-meter toggle
bind DEL "toggle cg_maptoggle"           // toggle minimap
bind BACKSPACE "toggle cg_drawtimer"           // toggle timer

seta record_demo        "vstr record_demo_start"  // record toggle
seta record_demo_start  "set record_demo vstr record_demo_stop; stoprecord; recorddemo; wait 15; ut_echo recording started"
seta record_demo_stop  "set record_demo vstr record_demo_start; stoprecord; wait 15; ut_echo recording stopped"
bind PGUP "vstr record_demo"

//========== Volume Toggle ============= by <taggedzi>
set s_volumemute "s_volume 0.000; wait 15; ut_echo "audio volume: ^5[^9---------^5]";set set_volume_plus "vstr s_volumelowest"; set set_volume_minus “vstr s_volumemute”;"
set s_volumelowest "s_volume 0.100; wait 15; ut_echo "audio volume: ^5[^6|^9--------^5]";set set_volume_plus "vstr s_volumelow"; set set_volume_minus “vstr s_volumemute”;"
set s_volumelow "s_volume 0.350; wait 15; ut_echo "audio volume: ^5[^6|||^9------^5]";set set_volume_plus "vstr s_volumemed"; wait 15; set set_volume_minus “vstr s_volumelowest”;"
set s_volumemed "s_volume 0.620; wait 15; ut_echo "audio volume: ^5[^6||||||^9---^5]";set set_volume_plus "vstr s_volumehigh"; set set_volume_minus “vstr s_volumelow”;"
set s_volumehigh "s_volume 1.000; wait 15; ut_echo "audio volume: ^5[^6|||||||||^5]";set set_volume_plus "vstr s_volumehigh"; set set_volume_minus “vstr s_volumemed”;"
set set_volume_plus "vstr s_volumemute";
set set_volume_minus "vstr s_volumemute";
bind KP_MINUS "vstr set_volume_minus"
bind KP_PLUS "vstr set_volume_plus"
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kimer
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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 10:28 am

CTRL + C - CTRL V

lol!

i like mouse 3 Wink
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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 11:17 am

Hello,

just to say be careful about paste that into your CFG file (autoexec.cfg). It may crash your urban terror installation because Brez configuration is under linux and it depends aswell on hardware he has.
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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 11:22 am

My config. Be careful as I said before. I use bumpy client (not the one from urbanterror.info). You can download it from here: http://urban-zone.org/index.php?name=Downloads&c=20

Code:

//
// Strawberry config

echo  "888888888888888888888888888888888888888888888888"
echo  "888888888888888888888888888888888888888888888888"
echo  "888888888888888888888888888C:O888888888888888888"
echo  "8888888888888888888888888Ooc88888888888888888888"
echo  "888888888888888888888888Cco888888888888888888888"
echo  "88888888888888888888888Occ8888888888888888888888"
echo  "88888888888888888OOOOOOC:C8OOOO88888888888888888"
echo  "8888888888888OCCCCCoocoCoCc.:::oCCoCO88888888888"
echo  "88888888888OooCc...:coc:oC:ccc:::::oCO8888888888"
echo  "8888888888occcc:::cooooccccccccc::::cO8888888888"
echo  "88888888Occcccc:ccCCoCCooooooocccc::::o888888888"
echo  "8888888OcccccccoCCC88Cocccoooocccc:::::c88888888"
echo  "8888888o:ccccccoCCCOCCcccccccooocc::::::o8888888"
echo  "8888888c::::cc:coccocccc:cccccccc::::::.c8888888"
echo  "8888888O::::::cc::::c:cc::::::::::::::..o8888888"
echo  "88888888o....::::c:::::::::::::::......c88888888"
echo  "888888888c.........:.:..::::...:......:O88888888"
echo  "8888888888o..........................:O888888888"
echo  "88888888888O.... ...................o88888888888"
echo  "8888888888888C    . .... ........c8888888888888"
echo  "888888888888888O.      .........o888888888888888"
echo  "888888888888888888c      .....o88888888888888888"
echo  "88888888888888888888o  ....C8888888888888888888"
echo  "8888888888888888888888OocoO888888888888888888888"

echo "Strawbery config loaded!"

bind 7 "seta gear GLAORWA; ut_echo ^*** PRIMARY: LR-300"
bind 8 "seta gear GaAORWA; ut_echo ^*** PRIMARY: AK103"
bind 9 "seta gear GKAORWA; ut_echo ^*** PRIMARY: HK69"
bind 0 "seta gear GeAORWA; ut_echo ^*** PRIMARY: M4"

//~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
//              Cross Hair Script
//~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
set lo_01 "set load2 vstr lo_02; cg_crosshairRGB 1,0.5,0.5,1    ; ut_echo ^7 1"
set lo_02 "set load2 vstr lo_03; cg_crosshairRGB 1,1,0.5,1    ; ut_echo ^7 2"
set lo_03 "set load2 vstr lo_04; cg_crosshairRGB 0.5,1,0.5,1    ; ut_echo ^7 3"
set lo_04 "set load2 vstr lo_05; cg_crosshairRGB 0,1,0.5,1    ; ut_echo ^7 4"
set lo_05 "set load2 vstr lo_06; cg_crosshairRGB 0.5,1,1,1    ; ut_echo ^7 5"
set lo_06 "set load2 vstr lo_07; cg_crosshairRGB 0,0.5,1,1    ; ut_echo ^7 6"
set lo_07 "set load2 vstr lo_08; cg_crosshairRGB 1,0.5,0.75,1    ; ut_echo ^7 7"
set lo_08 "set load2 vstr lo_09; cg_crosshairRGB 1,0.5,1,1    ; ut_echo ^7 8"
set lo_09 "set load2 vstr lo_10; cg_crosshairRGB 1,0,0,1    ; ut_echo ^7 9"
set lo_10 "set load2 vstr lo_11; cg_crosshairRGB 1,1,0,1    ; ut_echo ^7 10"
set lo_11 "set load2 vstr lo_12; cg_crosshairRGB 00.5,1,0,1    ; ut_echo ^7 11"
set lo_12 "set load2 vstr lo_13; cg_crosshairRGB 0,1,0.25,1    ; ut_echo ^7 12"
set lo_13 "set load2 vstr lo_14; cg_crosshairRGB 0,1,1,1    ; ut_echo ^7 13"
set lo_14 "set load2 vstr lo_15; cg_crosshairRGB 0,0.5,0.75,1    ; ut_echo ^7 14"
set lo_15 "set load2 vstr lo_16; cg_crosshairRGB 0.5,0.5,0.75,1    ; ut_echo ^7 15"
set lo_16 "set load2 vstr lo_17; cg_crosshairRGB 1,0,1,1    ; ut_echo ^7 16"
set lo_17 "set load2 vstr lo_18; cg_crosshairRGB 0.5,0.25,0.25,1    ; ut_echo ^7 17"
set lo_18 "set load2 vstr lo_19; cg_crosshairRGB 1,0.5,0.25,1    ; ut_echo ^7 18"
set lo_19 "set load2 vstr lo_20; cg_crosshairRGB 0,1,0,1    ; ut_echo ^7 19"
set lo_20 "set load2 vstr lo_21; cg_crosshairRGB 0,0.5,0.5,1    ; ut_echo ^7 20"
set lo_21 "set load2 vstr lo_22; cg_crosshairRGB 0,0.25,0.5,1    ; ut_echo ^7 21"
set lo_22 "set load2 vstr lo_23; cg_crosshairRGB 0.5,0.5,1,1    ; ut_echo ^7 22"
set lo_23 "set load2 vstr lo_24; cg_crosshairRGB 0.5,0,0.25,1    ; ut_echo ^7 23"
set lo_24 "set load2 vstr lo_25; cg_crosshairRGB 1,0,0.5,1    ; ut_echo ^7 24"
set lo_25 "set load2 vstr lo_26; cg_crosshairRGB 0.5,0,0,1    ; ut_echo ^7 25"
set lo_26 "set load2 vstr lo_27; cg_crosshairRGB 1,0.5,0,1    ; ut_echo ^7 26"
set lo_27 "set load2 vstr lo_28; cg_crosshairRGB 0,0.5,0,1    ; ut_echo ^7 27"
set lo_28 "set load2 vstr lo_29; cg_crosshairRGB 0,0.5,0.25,1    ; ut_echo ^7 28"
set lo_29 "set load2 vstr lo_30; cg_crosshairRGB 0,0,1,1    ; ut_echo ^7 29"
set lo_30 "set load2 vstr lo_31; cg_crosshairRGB 0,0,0.63,1    ; ut_echo ^7 30"
set lo_31 "set load2 vstr lo_32; cg_crosshairRGB 0.5,0,0.5,1    ; ut_echo ^7 31"
set lo_32 "set load2 vstr lo_33; cg_crosshairRGB 0.5,0,1,1    ; ut_echo ^7 32"
set lo_33 "set load2 vstr lo_34; cg_crosshairRGB 0.25,0,0,1    ; ut_echo ^7 33"
set lo_34 "set load2 vstr lo_35; cg_crosshairRGB 0.5,0.25,0,1    ; ut_echo ^7 34"
set lo_35 "set load2 vstr lo_36; cg_crosshairRGB 0,0.25,0,1    ; ut_echo ^7 35"
set lo_36 "set load2 vstr lo_37; cg_crosshairRGB 0,0.25,0.25,1    ; ut_echo ^7 36"
set lo_37 "set load2 vstr lo_38; cg_crosshairRGB 0,0,0.5,1    ; ut_echo ^7 37"
set lo_38 "set load2 vstr lo_39; cg_crosshairRGB 0,0,0.25,1    ; ut_echo ^7 38"
set lo_39 "set load2 vstr lo_40; cg_crosshairRGB 0.25,0,0.25,1    ; ut_echo ^7 39"
set lo_40 "set load2 vstr lo_41; cg_crosshairRGB 0.25,0,0.5,1    ; ut_echo ^7 40"
set lo_41 "set load2 vstr lo_42; cg_crosshairRGB 0,0,0,1    ; ut_echo ^7 41"
set lo_42 "set load2 vstr lo_43; cg_crosshairRGB 0.5,0.5,0,1    ; ut_echo ^7 42"
set lo_43 "set load2 vstr lo_44; cg_crosshairRGB 0.5,0.5,0.25,1    ; ut_echo ^7 43"
set lo_44 "set load2 vstr lo_45; cg_crosshairRGB 0,1,0.5,1    ; ut_echo ^7 44"
set lo_45 "set load2 vstr lo_46; cg_crosshairRGB 0,0.25,0,1    ; ut_echo ^7 45"
set lo_46 "set load2 vstr lo_47; cg_crosshairRGB 0.5,0.5,0.5,1    ; ut_echo ^7 46"
set lo_47 "set load2 vstr lo_48; cg_crosshairRGB 0.25,0.5,0.5,1    ; ut_echo ^7 47"
set lo_48 "set load2 vstr lo_01; cg_crosshairRGB 0.75,0.75,0.75,1    ; ut_echo ^7 48"
seta cg_drawcrosshair "13"
set load2 "vstr lo_01"

//Bind Key for Select Color
bind b "vstr load2"   
seta cg_crosshairnamestype "1"

// FOV
seta cg_fov "120"

// Radio
bind u "ui_radio"

// Drop flag
bind f "ut_itemdrop flag; wait 50; say_team ^2DROPPING FLAG @ $location"
bind . "ut_itemdrop kevlar;

// Sensitivity (Mouse)
// Steelseries XAI
//seta sensitivity "2.812500"
seta sensitivity "2.912500"


// Name toggle - by zyu
set chooseNick3 "ut_echo "^4Nick: Strawberry"; set chooseNick "vstr chooseNick4"; set setNick "set name "Strawberry"""
set chooseNick4 "ut_echo "^4Nick: =PD=Strawberry"; set chooseNick "vstr chooseNick5"; set setNick "set name "=PD=Strawberry"""
set chooseNick5 "ut_echo "^4Nick: shakeit"; set chooseNick "vstr chooseNick1"; set setNick "set name "strw"""
set chooseNick "vstr chooseNick1"
set setNick "ut_echo "^4Nick: ^3Choose a nick first!""
bind 6 "vstr chooseNick"
bind del "vstr setNick"

// Bumpy Client
seta cl_packetdup "1"
seta cl_maxpackets "37"
seta rate "18000"
seta com_maxfps "125"
seta net_dynamicport "1" 

//"/in_mouse -1"  <--- Aquí dale a enter.
//"/in_restart" <--- Enter otra vez.   

// Slackin client
//seta sacc_maxfps "125"
//seta sacc_maxpackets "30"
//seta sacc_packetdup "3"
//seta sacc_rate "18000"

// Fullscreen toggle
//seta r_fullscreen "1"

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evolution
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evolution


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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 11:51 am

tnx kimer Cool and brez "one day I'll be as big as u alien" hahaha I am a newbie next to u Sad.
bind x "ut_itemuse" // This bind is very useful ,now to the server many players , play using smoke grenade.
With the goggles, all look the same, teammates and enemies. cyclops
But now no more !fa / !fp put.
So I shoot everything that moves ^ ^ lol!

This item-goggles must be the first item on ur list of weapons.
I have a Black Edition DeahAdder razzer
This allows me two extra button configurations.
And I use 3.
bind x "ut_itemuse"
bind x "ut_itemdrop Kevlar"
bind x "flag ut_itemdrop"
I change my settings depending on the map and players Smile afro


Last edited by evolution on Fri Oct 26, 2012 11:58 am; edited 1 time in total
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evolution
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evolution


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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 11:54 am

My conf :p
// generated by quake, do not modify
unbindall
bind TAB "+scores"
bind SPACE "+moveup"
bind + "ut_itemdrop"
bind - "ut_weapdrop"
bind 1 "ut_weaptoggle knife"
bind 2 "ut_weaptoggle grenade"
bind 3 "ut_weaptoggle sidearm"
bind 4 "ut_weaptoggle secondary"
bind 5 "ut_weaptoggle primary"
bind 6 "ut_weaptoggle bomb"
bind = "ut_itemdrop"
bind [ "ut_itemprev"
bind ] "ut_itemnext"
bind _ "ut_weapdrop"
bind ` "toggleconsole"
bind a "+moveleft"
bind c "+movedown"
bind d "+moveright"
bind e "+button8"
bind f "+movedown"
bind l "ut_itemuse"
bind m "maptoggle"
bind n "+button3"
bind o "ut_itemdrop kevlar"
bind p "ut_itemdrop flag"
bind q "+button6"
bind r "+button5"
bind s "+back"
bind t "messagemode"
bind u "ui_radio"
bind w "+forward"
bind y "messagemode2"
bind ~ "toggleconsole"
bind CTRL "+button7"
bind SHIFT "+speed"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ut_radio 9 6 No problem"
bind F4 "ut_radio 2 5 Cover me"
bind F5 "ut_radio 3 3 Requesting medic. Status: $health"
bind F6 "ut_radio 5 1 Enemy spotted at $crosshair // Enemy @ crosshair"
bind F7 "ut_radio 9 1 Good job, team"
bind F8 "ut_radio 1 8 Enemy terminated d(o.o)b"
bind F9 "ut_radio 9 4 Sorry about that Sad"
bind F10 "ut_radio 9 9 Tnx xD"
bind F11 "play sound/misc/kcaction.wav;screenshotjpeg;ut_echo ^1Screenshot^7 taken."
bind F12 "vstr record_demo"
bind MOUSE1 "+attack"
bind MOUSE2 "ut_zoomin"
bind MOUSE3 "ut_zoomreset"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta net_dynamicport "1"
seta g_NextMap ""
seta g_deadchat "2"
seta g_pauseLength "0"
seta g_timeoutLength "30"
seta g_timeouts "3"
seta g_teamNameBlue ""
seta g_teamNameRed ""
seta g_healthReport "1"
seta g_ClientReconnectMin "100"
seta g_initialWarmup "0"
seta g_failedVoteTime "300"
seta g_maintainTeam "1"
seta g_bulletPredictionThreshold "5"
seta g_removeBodyTime "300"
seta g_teamkillsForgetTime "120"
seta g_refNoBan ""
seta g_referee "1"
seta g_refClient "-1"
seta g_refPass ""
seta g_allowChat "2"
seta g_survivorrule "0"
seta g_gear "0"
seta g_filterBan "1"
seta g_logSync "0"
seta g_loghits "0"
seta g_logroll "0"
seta g_teamAutoJoin "0"
seta g_maxGameClients "0"
seta dmflags "0"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noudp "0"
seta ui_ingameMaster "0"
seta ui_currentmodel ""
seta ui_serverStatusTimeOut "7000"
seta ui_teamArenaFirstRun "1"
seta ui_recordSPDemo "0"
seta cg_hudFiles "ui/hud.txt"
seta ui_q3model "0"
seta ui_findPlayer ""
seta ui_bigFont "0.4"
seta ui_smallFont "0.25"
seta ui_scoreShutoutBonus "0"
seta ui_scoreSkillBonus "0"
seta ui_scoreTimeBonus "0"
seta ui_scoreTime "00:00"
seta ui_scoreBase "0"
seta ui_scoreTeam "0 to 0"
seta ui_scorePerfect "0"
seta ui_scoreScore "0"
seta ui_scoreGauntlets "0"
seta ui_scoreAssists "0"
seta ui_scoreDefends "0"
seta ui_scoreCaptures "0"
seta ui_scoreExcellents "0"
seta ui_scoreImpressives "0"
seta ui_scoreAccuracy "0%"
seta ui_lastServerRefresh_3 "Oct-25, 2012 at 19:32"
seta ui_lastServerRefresh_2 "Oct-25, 2012 at 18:15"
seta ui_lastServerRefresh_1 ""
seta ui_lastServerRefresh_0 "Oct-25, 2012 at 18:9"
seta cg_selectedPlayerName "=PD=evolution"
seta cg_selectedPlayer "1"
seta ui_currentOpponent "0"
seta ui_mapIndex "32"
seta ui_currentNetMap "32"
seta ui_currentMap "0"
seta ui_currentTier "0"
seta ui_menuFiles "ui/menus.txt"
seta ui_blueteam5 "0"
seta ui_blueteam4 "0"
seta ui_blueteam3 "0"
seta ui_blueteam2 "0"
seta ui_blueteam1 "0"
seta ui_redteam5 "0"
seta ui_redteam4 "0"
seta ui_redteam3 "0"
seta ui_redteam2 "0"
seta ui_redteam1 "0"
seta ui_actualNetGametype "0"
seta ui_gametype "3"
seta ui_dedicated "0"
seta ui_blueteam "Stroggs"
seta ui_redteam "Pagans"
seta ui_opponentName "Stroggs"
seta ui_teamName "Pagans"
seta server16 ""
seta server15 ""
seta server14 ""
seta server13 ""
seta server12 ""
seta server11 ""
seta server10 ""
seta server9 ""
seta server8 ""
seta server7 ""
seta server6 ""
seta server5 ""
seta server4 ""
seta server3 ""
seta server2 ""
seta server1 ""
seta cg_marks "1"
seta cg_brassTime "2500"
seta ui_browserGameType "4"
seta ui_browserMaster "1"
seta g_spSkill "2"
seta g_spVideos ""
seta g_spAwards ""
seta g_spScores5 ""
seta g_spScores4 ""
seta g_spScores3 ""
seta g_spScores2 ""
seta g_spScores1 ""
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_team_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_tourney_fraglimit "0"
seta ui_ffa_timelimit "0"
seta ui_ffa_fraglimit "20"
seta com_soundMegs "8"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_lastValidRenderer "GeForce 210/PCIe/SSE2"
seta r_GLlibCoolDownMsec "0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "6"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_drawSun "0"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_smp "0"
seta r_subdivisions "4"
seta r_vertexLight "0"
seta r_simpleMipMaps "1"
seta r_customPixelAspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_ignorehwgamma "0"
seta r_depthbits "0"
seta r_stencilbits "8"
seta r_stereo "0"
seta r_detailtextures "1"
seta r_roundImagesDown "1"
seta r_ext_max_anisotropy "2"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta cg_viewsize "100"
seta cl_anonymous "0"
seta sex "male"
seta handicap "100"
seta color2 "5"
seta color1 "4"
seta g_blueTeam "Pagans"
seta g_redTeam "Stroggs"
seta team_headmodel "*james"
seta team_model "james"
seta headmodel "sarge"
seta model "sarge"
seta snaps "20"
seta cl_guidServerUniq "1"
seta cl_lanForcePackets "1"
seta cl_maxPing "800"
seta m_filter "1"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta cg_autoswitch "1"
seta r_inGameVideo "1"
seta cl_cURLLib "libcurl-3.dll"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "1.302083"
seta cl_run "1"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta cl_aviMotionJpeg "1"
seta cl_aviFrameRate "25"
seta cl_autoRecordDemo "0"
seta cl_master "master.urbanterror.net"
seta sv_lanForceRate "1"
seta sv_dlURL ""
seta sv_maxPing "0"
seta sv_minPing "0"
seta sv_maxRate "0"
seta sv_minRate "0"
seta vm_ui "2"
seta vm_game "2"
seta vm_cgame "2"
seta joy_threshold "0.15"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_logitechbug "0"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_blood "1"
seta com_altivec "0"
seta r_colorMipLevels "0"
seta r_intensity "1"
seta r_ambientScale "0.6"
seta r_directedScale "1"
seta r_maxpolys "1800"
seta r_maxpolyverts "9000"
seta cg_zoomfov "22.5"
seta cg_stereoSeparation "0.4"
seta cg_draw2D "1"
seta cg_drawStatus "1"
seta cg_drawSnapshot "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_runpitch "0.000"
seta cg_runroll "0.000"
seta cg_bobup "0.000"
seta cg_bobpitch "0.000"
seta cg_bobroll "0.000"
seta cg_teamChatTime "3000"
seta cg_teamChatHeight "0"
seta cg_drawFriend "1"
seta cg_noVoiceText "0"
seta ui_recordSPDemoName ""
seta cg_cameraOrbitDelay "50"
seta cg_smoothClients "0"
seta cg_noTaunt "0"
seta cg_maxFragments "32"
seta cg_msgHeight "4"
seta cg_sfxMuzzleFlash "1"
seta cg_sfxTeamBands "1"
seta cg_standardChat "0"
seta cg_sfxVisibleItems "1"
seta cg_viewBlob "1"
seta cg_zoomWrap "1"
seta cg_SpectatorShoutcaster "1"
seta cg_pauseYaw "0"
seta cg_pausePitch "0"
seta gear "GeJAWUA"
seta cm_playerCurveClip "1"
seta g_armbands "1"
seta g_log "games.log"
seta g_mapcycle "mapcycle.txt"
seta g_allowvote "0"
seta g_maxteamkills "2"
seta g_teamforcebalance "1"
seta g_friendlyfire "1"
seta g_antiwarptol "50"
seta g_antiwarp "1"
seta g_maxrounds "0"
seta g_suddendeath "1"
seta g_respawnprotection "2"
seta g_respawndelay "8"
seta g_bluewave "15"
seta g_redwave "15"
seta g_waverespawns "1"
seta g_hotpotato "2"
seta g_flagreturntime "30"
seta g_bombdefusetime "10"
seta g_bombexplodetime "40"
seta g_roundtime "3"
seta g_swaproles "0"
seta sv_master5 ""
seta sv_master4 "master.quake3arena.com"
seta sv_master3 "master2.urbanterror.net"
seta sv_master2 "master.urbanterror.net"
seta g_cahtime "60"
seta timelimit "0"
seta fraglimit "0"
seta g_followstrict "0"
seta sv_strictauth "0"
seta sv_hostname "New Unnamed Server"
seta capturelimit "0"
seta sv_joinmessage "Welcome to Urban Terror 4.0"
seta g_motd "Urban Terror, Presented by FrozenSand"
seta g_warmup "15"
seta sv_floodprotect "0"
seta sv_maxclients "12"
seta g_matchmode "0"
seta sv_allowdownload "0"
seta sv_battleye "0"
seta cl_battleye "0"
seta s_useopenal "0"
seta cg_physics "1"
seta cg_optimize "1"
seta r_dynamiclight "1"
seta cg_predictitems "0"
seta cg_sfxbrasstime "5000"
seta cg_hudweaponinfo "2"
seta cg_showbullethits "2"
seta cg_gunsize "1"
seta cg_teamchatsonly "0"
seta cg_novoicechats "0"
seta cg_autoradio "0"
seta cg_drawHands "1"
seta cg_chatHeight "4"
seta cg_msgTime "4000"
seta cg_chatTime "4000"
seta cg_marktotaltime "5000"
seta cg_sfxSurfaceImpacts "1"
seta cg_sfxParticles "1"
seta funblue "ninja,shades"
seta funred "pimpbk,shades "
seta cg_rgb "0 0 0"
seta cg_hitsound "1"
seta cg_sfxShowDamage "1"
seta cg_visibleBleeding "1"
seta cg_drawteamscores "1"
seta cg_drawcrosshairnames "1"
seta cg_crosshairnamestype "3"
seta cg_crosshairnamessize "0.3"
seta cg_drawteamoverlay "1"
seta cg_drawteamoverlayscores "1"
seta cg_maptoggle "1"
seta cg_mapsize "150"
seta cg_mappos "1"
seta cg_mapalpha "0.7"
seta cg_maparrowscale "3.0"
seta cg_scopesr8 "3"
seta cg_scopeg36 "3"
seta cg_scopePSG "3"
seta cg_scopefriendrgb "0 1 0 1"
seta cg_scopeRGB "1 1 1 1"
seta cg_crosshairfriendrgb "1 0 0 1"
seta cg_crosshairrgb "0,1,0,1"
seta cg_crosshairsize "15"
seta cg_drawcrosshair "8"
seta cg_autoscreenshot "0"
seta cl_autodownload "1"
seta cl_allowdownload "0"
seta cl_drawclock "0"
seta cg_autorecordmatch "1"
seta cg_sfxBreathing "1"
seta cg_nvg "0"
seta cg_speedo "0"
seta cg_lagometer "1"
seta cg_drawtimer "1"
seta cg_drawfps "1"
seta cg_fov "110"
seta cg_scopering "2"
seta ui_browserSortDir "1"
seta ui_browserSortKey "2"
seta ui_browsershowempty "1"
seta ui_browsershowfull "1"
seta ui_netgametype "0"
seta ui_joingametype "0"
seta ui_netsource "3"
seta ui_browserShowBE "2"
seta ui_browserShowPB "2"
seta com_introplayed "1"
seta r_mapoverbrightbits "0"
seta r_overbrightbits "0"
seta r_ext_compressed_textures "0"
seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_swapinterval "0"
seta r_fullscreen "1"
seta r_mode "6"
seta r_displayrefresh "0"
seta r_gamma "1.500000"
seta r_picmip "1"
seta ut_timenudge "0"
seta cl_packetdup "1"
seta cl_maxpackets "30"
seta rate "16000"
seta com_maxfps "85"
seta com_hunkmegs "256"
seta weapmodes_save "00000110200000020002"
seta raceblue "1"
seta racered "1"
seta s_doppler "1"
seta s_khz "22"
seta s_musicvolume "0.020833"
seta s_volume "0.395833"
seta name "=PD=evolution"
seta in_mouse "-1"
seta cl_alttab "1"
seta win_fastmodechange "1"
seta record_demo "vstr record_demo_start"
seta record_demo_stop "set record_demo vstr record_demo_start; stoprecord"
seta record_demo_start "set record_demo vstr record_demo_stop; recorddemo"
seta com_zoneMegs "24"


Last edited by evolution on Thu Apr 11, 2013 6:04 pm; edited 1 time in total
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S0LDieR
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S0LDieR


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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 1:07 pm

All these config lines make my head hurt Razz

I use:

q - changes weapons

mouse scroll - changes weapons

r - zoom in with sniper

t - zoom out with sniper (regardless of how much zoom you have)

space - crouch

c - heal/medic

shift - sprint

g - grenade

1, 2, 3, 4 - they also change to the weapon slots

f - drop item



and thats the main stuff I think!
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ChannelOne
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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 3:06 pm

Wow nice config, Its very big !!!

I have a nice software for config.

http://www.et4life.fr/download/cfgmaker3.zip

I just use : Drop item, drop flap, drop kevlar & text bind ( ex: cover me, need medic ... )

I can add binds, for example: the flag out to left/right, enemy spotted at ..

After if there is I'm lost too tongue
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Widow
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Age : 101
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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 4:18 pm

I just play, however it came downloaded, just getting to grips with how much easier it is with a mouse, can't believe i managed 2 years with laptop pad, it will probably take me another 2 years to dare to try some binds..... Very Happy
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ChannelOne
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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptyFri Oct 26, 2012 5:18 pm

You play with the pad!
Wooooow my respects Widow Shocked
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BoinaVerde
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Bind's Empty
PostSubject: Re: Bind's   Bind's EmptySat Oct 27, 2012 10:56 pm

omg widow with a pad affraid

how this guy kill me Shocked

my config Wink Laughing

// generated by quake, do not modify
unbindall
bind TAB "+scores"
bind SPACE "+moveup"
bind 1 "ut_weaptoggle knife"
bind 2 "ut_weaptoggle grenade"
bind 3 "ut_weaptoggle sidearm"
bind 4 "ut_itemdrop Medkit;say_team ^1Medkit dropped ^2@^1 $location."
bind 5 "ut_itemdrop flag;say_team ^1Flag dropped/lost ^2@^1 $location."
bind 6 "ut_weaptoggle bomb"
bind 8 "ut_itemdrop kevlar"
bind [ "ut_itemprev"
bind ] "ut_itemnext"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "ut_itemdrop kevlar;say_team ^1Kevlar dropped ^2@^1 $location."
bind d "+moveright"
bind e "+button8"
bind f "+button7"
bind g "ut_weapdrop"
bind h "ut_itemdrop"
bind l "say Loooo0o0oOoOooooL"
bind m "maptoggle"
bind n "+button3"
bind p "ut_itemuse"
bind q "+button6"
bind r "+button5"
bind s "+back"
bind t "messagemode"
bind u "ui_radio"
bind w "+forward"
bind y "messagemode2"
bind ~ "toggleconsole"
bind CTRL "+movedown"
bind SHIFT "+speed"
bind F1 "+vstr yes1 yes2"
bind F2 "+vstr no1 no2"
bind F3 "ut_radio 1 1"
bind F4 "ut_radio 1 2"
bind F5 "ut_radio 7 5"
bind F6 "ut_radio 5 1 Enemy spotted at $crosshair // Enemy @ crosshair"
bind F7 "ut_radio 7 2"
bind F8 "ut_radio 5 5"
bind F9 "ut_radio 2 6"
bind F10 "ut_radio 2 7"
bind F11 "play sound/misc/kcaction.wav;screenshotjpeg;ut_echo ^1Screenshot^7 taken."
bind F12 "vstr record_demo"
bind MOUSE1 "+attack"
bind MOUSE2 "ut_zoomin"
bind MOUSE3 "ut_zoomreset"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta drawfps "1"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noudp "0"
seta ui_ingameMaster "0"
seta ui_currentmodel ""
seta ui_serverStatusTimeOut "7000"
seta ui_teamArenaFirstRun "1"
seta ui_recordSPDemo "0"
seta cg_hudFiles "ui/hud.txt"
seta ui_q3model "0"
seta ui_findPlayer "Sarge"
seta ui_bigFont "0.4"
seta ui_smallFont "0.25"
seta ui_scoreShutoutBonus "0"
seta ui_scoreSkillBonus "0"
seta ui_scoreTimeBonus "0"
seta ui_scoreTime "00:00"
seta ui_scoreBase "0"
seta ui_scoreTeam "0 to 0"
seta ui_scorePerfect "0"
seta ui_scoreScore "0"
seta ui_scoreGauntlets "0"
seta ui_scoreAssists "0"
seta ui_scoreDefends "0"
seta ui_scoreCaptures "0"
seta ui_scoreExcellents "0"
seta ui_scoreImpressives "0"
seta ui_scoreAccuracy "0%"
seta ui_lastServerRefresh_3 "Oct-27, 2012 at 20:27"
seta ui_lastServerRefresh_2 "Oct-26, 2012 at 2:54"
seta ui_lastServerRefresh_1 ""
seta ui_lastServerRefresh_0 "Oct-26, 2012 at 2:54"
seta cg_selectedPlayerName "d&s|rtp"
seta cg_selectedPlayer "2"
seta ui_currentOpponent "0"
seta ui_mapIndex "0"
seta ui_currentNetMap "0"
seta ui_currentMap "0"
seta ui_currentTier "0"
seta ui_menuFiles "ui/menus.txt"
seta ui_blueteam5 "0"
seta ui_blueteam4 "0"
seta ui_blueteam3 "0"
seta ui_blueteam2 "0"
seta ui_blueteam1 "0"
seta ui_redteam5 "0"
seta ui_redteam4 "0"
seta ui_redteam3 "0"
seta ui_redteam2 "0"
seta ui_redteam1 "0"
seta ui_actualNetGametype "7"
seta ui_gametype "3"
seta ui_dedicated "0"
seta ui_blueteam "Stroggs"
seta ui_redteam "Pagans"
seta ui_opponentName "Stroggs"
seta ui_teamName "Pagans"
seta server16 ""
seta server15 ""
seta server14 ""
seta server13 ""
seta server12 ""
seta server11 ""
seta server10 ""
seta server9 ""
seta server8 ""
seta server7 ""
seta server6 ""
seta server5 ""
seta server4 ""
seta server3 ""
seta server2 ""
seta server1 ""
seta cg_marks "1"
seta cg_brassTime "2500"
seta ui_browserGameType "4"
seta ui_browserMaster "1"
seta g_spSkill "2"
seta g_spVideos ""
seta g_spAwards ""
seta g_spScores5 ""
seta g_spScores4 ""
seta g_spScores3 ""
seta g_spScores2 ""
seta g_spScores1 ""
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_team_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_tourney_fraglimit "0"
seta ui_ffa_timelimit "0"
seta ui_ffa_fraglimit "20"
seta com_soundMegs "8"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_lastValidRenderer "GeForce GTX 560 Ti/PCIe/SSE2"
seta r_GLlibCoolDownMsec "0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "6"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_drawSun "0"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_smp "0"
seta r_subdivisions "4"
seta r_vertexLight "0"
seta r_simpleMipMaps "1"
seta r_customPixelAspect "1"
seta r_customheight "800"
seta r_customwidth "1000"
seta r_ignorehwgamma "0"
seta r_depthbits "0"
seta r_stencilbits "8"
seta r_stereo "0"
seta r_detailtextures "1"
seta r_roundImagesDown "1"
seta r_ext_max_anisotropy "2"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta cg_viewsize "100"
seta cl_anonymous "0"
seta sex "male"
seta handicap "100"
seta color2 "5"
seta color1 "4"
seta g_blueTeam "Pagans"
seta g_redTeam "Stroggs"
seta team_headmodel "*james"
seta team_model "james"
seta headmodel "sarge"
seta model "sarge"
seta snaps "20"
seta cl_guidServerUniq "1"
seta cl_lanForcePackets "1"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta cg_autoswitch "1"
seta r_inGameVideo "1"
seta cl_cURLLib "libcurl-3.dll"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "0.697916"
seta cl_run "1"
seta cl_pitchspeed "140"
seta cl_yawspeed "99"
seta cl_aviMotionJpeg "1"
seta cl_aviFrameRate "25"
seta cl_autoRecordDemo "0"
seta cl_master "master.urbanterror.net"
seta sv_lanForceRate "1"
seta sv_dlURL ""
seta sv_maxPing "0"
seta sv_minPing "0"
seta sv_maxRate "12500"
seta sv_minRate "0"
seta vm_ui "2"
seta vm_game "2"
seta vm_cgame "2"
seta joy_threshold "0.15"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_logitechbug "0"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_blood "1"
seta com_altivec "0"
seta r_colorMipLevels "0"
seta r_intensity "1"
seta r_ambientScale "0.6"
seta r_directedScale "1"
seta r_maxpolys "1800"
seta r_maxpolyverts "9000"
seta cg_zoomfov "22.5"
seta cg_stereoSeparation "0.4"
seta cg_draw2D "1"
seta cg_drawStatus "1"
seta cg_drawSnapshot "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_runpitch "0.000"
seta cg_runroll "0.000"
seta cg_bobup "0.000"
seta cg_bobpitch "0.000"
seta cg_bobroll "0.000"
seta cg_teamChatTime "3000"
seta cg_teamChatHeight "0"
seta cg_drawFriend "1"
seta cg_noVoiceText "0"
seta ui_recordSPDemoName ""
seta cg_cameraOrbitDelay "50"
seta cg_smoothClients "0"
seta cg_noTaunt "0"
seta cg_maxFragments "32"
seta cg_msgHeight "4"
seta cg_sfxMuzzleFlash "1"
seta cg_sfxTeamBands "1"
seta cg_standardChat "0"
seta cg_sfxVisibleItems "1"
seta cg_viewBlob "1"
seta cg_zoomWrap "1"
seta cg_SpectatorShoutcaster "1"
seta cg_pauseYaw "0"
seta cg_pausePitch "0"
seta gear "GLAQWRA"
seta cm_playerCurveClip "1"
seta dmflags "0"
seta g_maxGameClients "0"
seta g_teamAutoJoin "0"
seta g_logroll "0"
seta g_loghits "0"
seta g_logSync "0"
seta g_filterBan "1"
seta g_gear "0"
seta g_survivorrule "0"
seta g_allowChat "2"
seta g_refPass ""
seta g_refClient "-1"
seta g_referee "1"
seta g_refNoBan ""
seta g_teamkillsForgetTime "120"
seta g_removeBodyTime "300"
seta g_bulletPredictionThreshold "5"
seta g_maintainTeam "1"
seta g_failedVoteTime "300"
seta g_initialWarmup "0"
seta g_ClientReconnectMin "100"
seta g_healthReport "1"
seta g_teamNameRed ""
seta g_teamNameBlue ""
seta g_timeouts "3"
seta g_timeoutLength "30"
seta g_pauseLength "0"
seta g_deadchat "2"
seta g_NextMap ""
seta g_armbands "0"
seta g_log "games.log"
seta g_mapcycle "mapcycle.txt"
seta g_allowvote "0"
seta g_maxteamkills "2"
seta g_teamforcebalance "1"
seta g_friendlyfire "1"
seta g_antiwarptol "50"
seta g_antiwarp "1"
seta g_maxrounds "0"
seta g_suddendeath "1"
seta g_respawnprotection "2"
seta g_respawndelay "8"
seta g_bluewave "15"
seta g_redwave "15"
seta g_waverespawns "1"
seta g_hotpotato "2"
seta g_flagreturntime "30"
seta g_bombdefusetime "10"
seta g_bombexplodetime "40"
seta g_roundtime "3"
seta g_swaproles "0"
seta sv_master5 ""
seta sv_master4 "master.quake3arena.com"
seta sv_master3 "master2.urbanterror.net"
seta sv_master2 "master.urbanterror.net"
seta g_cahtime "60"
seta timelimit "0"
seta fraglimit "0"
seta g_followstrict "0"
seta sv_strictauth "0"
seta sv_hostname "New Unnamed Server"
seta capturelimit "0"
seta sv_joinmessage "Welcome to Urban Terror 4.0"
seta g_motd "Urban Terror, Presented by FrozenSand"
seta g_warmup "15"
seta sv_floodprotect "0"
seta sv_maxclients "12"
seta g_matchmode "0"
seta sv_allowdownload "0"
seta sv_battleye "0"
seta cl_battleye "0"
seta s_useopenal "0"
seta cg_physics "1"
seta cg_optimize "1"
seta r_dynamiclight "1"
seta cg_predictitems "0"
seta cg_sfxbrasstime "5000"
seta cg_hudweaponinfo "2"
seta cg_showbullethits "2"
seta cg_gunsize "1"
seta cg_teamchatsonly "0"
seta cg_novoicechats "0"
seta cg_autoradio "2"
seta cg_drawHands "1"
seta cg_chatHeight "4"
seta cg_msgTime "4000"
seta cg_chatTime "4000"
seta cg_marktotaltime "5000"
seta cg_sfxSurfaceImpacts "1"
seta cg_sfxParticles "1"
seta funblue "gasmask,blonde,capdg"
seta funred "ninja,capgn"
seta cg_rgb "255,51"
seta cg_hitsound "1"
seta cg_sfxShowDamage "1"
seta cg_visibleBleeding "1"
seta cg_drawteamscores "1"
seta cg_drawcrosshairnames "1"
seta cg_crosshairnamestype "3"
seta cg_crosshairnamessize "0.3"
seta cg_drawteamoverlay "1"
seta cg_drawteamoverlayscores "1"
seta cg_maptoggle "1"
seta cg_mapsize "150"
seta cg_mappos "3"
seta cg_mapalpha "0.7"
seta cg_maparrowscale "3.0"
seta cg_scopesr8 "0"
seta cg_scopeg36 "3"
seta cg_scopePSG "3"
seta cg_scopefriendrgb "0 1 0 1"
seta cg_scopeRGB "0 1 0 1"
seta cg_crosshairfriendrgb "0 1 0 1"
seta cg_crosshairrgb "0 1 0 1"
seta cg_crosshairsize "10"
seta cg_drawcrosshair "8"
seta cg_autoscreenshot "0"
seta cl_autodownload "1"
seta cl_allowdownload "0"
seta cl_drawclock "1"
seta cg_autorecordmatch "1"
seta cg_sfxBreathing "1"
seta cg_nvg "4"
seta cg_speedo "0"
seta cg_lagometer "1"
seta cg_drawtimer "1"
seta cg_drawfps "1"
seta cg_fov "95"
seta cg_scopering "1"
seta ui_browserSortDir "0"
seta ui_browserSortKey "4"
seta ui_browsershowempty "1"
seta ui_browsershowfull "1"
seta ui_netgametype "5"
seta ui_joingametype "0"
seta ui_netsource "3"
seta ui_browserShowBE "2"
seta ui_browserShowPB "2"
seta com_introplayed "1"
seta r_mapoverbrightbits "0"
seta r_overbrightbits "0"
seta r_ext_compressed_textures "0"
seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_swapinterval "0"
seta r_fullscreen "1"
seta r_mode "6"
seta r_displayrefresh "0"
seta r_gamma "2.916666"
seta r_picmip "1"
seta ut_timenudge "50"
seta cl_packetdup "1"
seta cl_maxpackets "30"
seta rate "25000"
seta com_maxfps "125"
seta com_hunkmegs "256"
seta weapmodes_save "00000110220000020002"
seta raceblue "0"
seta racered "0"
seta s_doppler "1"
seta s_khz "22"
seta s_musicvolume "-0.010416"
seta s_volume "0.104166"
seta name "^6=PD=^7BoinaVerde"
seta in_mouse "-1"
seta cl_alttab "1"
seta win_fastmodechange "1"
seta record_demo "vstr record_demo_start"
seta record_demo_stop "set record_demo vstr record_demo_start; stoprecord"
seta record_demo_start "set record_demo vstr record_demo_stop; recorddemo"
seta com_zoneMegs "24"
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